Steam Game: Total Lockdown

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Total Lockdown is a battle royale on the top floors of a giant skyscraper. In this action shooter, the goal is to survive using any available weapons, gadgets, and tricks. Fight for fortune and fame in a battle to the death!

About This Game

Total Lockdown is a multiplayer online game. In this action shooter, the goal is to survive using any available weapons, gadgets, and tricks. Fight for survival on your own, or with friends at your side. The game takes place in a grim cyberpunk world where corporations wield all the real power and daily live broadcasts of a battle royale inside an enormous skyscraper have become the most popular form of entertainment.

A defining feature of Total Lockdown is its “vertical” gameplay. As characters move between floors in a hive-like building, the scenery changes rapidly from robot assembly factories to artificial parks with waterfalls and panoramic vistas of a fascinating and heartless metropolis of the future. This approach helps make the gameplay much more dynamic and varied.

Participants will get to choose one out of several corporations. As its representatives, they’ll gain access to more lucrative quests as well as various unique weapons. During combat, special terminals will offer a wealth of unlockable upgrades. However, other players aren’t going to just sit and watch from the sidelines, so intense firefights will frequently erupt around these locations. Much to the delight of the viewers and the eventual winners.

Players can choose from over 40 different weapons and auxiliary devices, from classic firearms to such exotic pieces as the Gauss rifle, plasma shotgun, or a defender drone that’s ready to throw itself between its owner and enemy fire at any moment. Fighting has never been such fun, with different options to suit everyone’s taste.

Several game modes are available. In the popular Battle Royale mode, 100 players fight on all 24 floors of the skyscraper as they gradually fill up with poisonous gases. The survivors converge on the final safe floor, where a deadly showdown will see a winner emerge.

Those who prefer more traditional forms of entertainment might want to try the Tournament mode, in which players fight through a tournament bracket to get to the finals. Each match is held on an isolated floor of the building. The survivor will advance to the next stage, keeping all the equipment and weapons they’ve acquired.

Total Lockdown uses Unreal Engine 4, one of the best modern game engines, which ensures high performance and amazing visuals on most systems, allowing for full immersion into the game’s atmosphere.

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Steam Game: Hunt In Town

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Gather 4 to 20 players around a campfire and depending on your role in the game, hunt down werewolves that have infiltrated the group, devour innocent villagers, or even end up as the only survivor to win the game.

About This Game

Gather 4 to 20 players around a campfire and depending on your role in the game, hunt down werewolves that have infiltrated the group, devour innocent villagers, or even end up as the only survivor to win the game.

Stand out !

Create your character and make it unique by customizing it with the many items already available and to come, such as hats, accessories or even a fairy who will stay by your side!
Choose up to 6 interactions that you can use at any time of the day during the game.
Even the animations when you are eliminated, lost, or won the game are customizable!

Communication is key !

Accuse or defend yourself from other players with the in-game voice and text chat. A simple stutter can eliminate you, so choose your words wisely.

Different environments !

Lose yourself in the dense forest of Lorius Forest, relax by a waterfall at the Torlar River or even shiver to the frightening sound of Feara Caves and many more will be added later!

Unique roles !

Discover new roles in games with up to 20 different roles. To win with some roles you will need an alliance, while for others you can only use your own sneaky skills to eliminate everyone.

Challenges in your progress !

Gain experience at the end of each game, as well as Alerite coins exchanged for new cosmetics.
However, Alerite is not the only way to get cosmetics. By increasing your level or even taking on challenges, you will unlock variants of your current and new cosmetics, allowing you to show off your progress to other players.

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Steam Game: candle flame in the wind

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我们是否需要探求一个所谓的答案或者真相?我们为了自已想知道的答案可以付出怎么样的代价?在这普通的一天烛即将迎来自己的命运,发现关于自己的黑暗秘密,而原本平静的生活也变得像风中的烛火一样摇摇欲坠。

About This Game

我想借这个游戏和您探讨—-揭开那些隐瞒的秘密,是否真的值得?

关于游戏

《风中之烛》是我的第一个独立免费剧情向rpg游戏,游戏流程不超过一个小时。游戏中没有战斗系统和福利,也没有太多的解密元素,只是纯粹为您讲一个小小的故事,希望您能喜欢。

在游戏中您将操控烛。在这平常不过的一天,因为一个小小的插曲,她不得不探索过去的隐藏秘密,想方设法从其他人那里得到真相。就算因为一意孤行搞砸了一切也没关系——她或许正好可以使用自己被诅咒的力量来抹去其他人的记忆,重新再来一次怎么样?

但凡事总会有代价,随着她为了真相在黑暗扭曲中不断的深入,预言和诅咒不断影响着她,一切可能因此再也无法挽回了……

人物介绍

(画师:YnotL)

一个普通女孩,因为两年前的意外而害怕任何火焰和燃烧的东西。
她现在的生活看似幸福美满,但噩梦再一次找上了门…..

操作方法

方向键移动 Z调查 X打开菜单 F4切换全屏

(推荐用窗口模式进行游玩)

(游戏支持手柄和鼠标操控)

最后……

游戏一共有三个结局,烛小姐的命运就交给您来掌握了。

游戏目录下有一份关于游戏的pdf文档,是我制作这款游戏的幕后故事和花絮,有兴趣的玩家可以去看看…

欢迎来找作者反馈bug、提建议与交流。ღ( ´・ᴗ・` )

作者微博:秃鹰组长

qq:3363307551

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Steam Game: Black Book

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“Black Book” is a dark RPG Adventure, based on Slavic myths, in which you play as a young sorceress. Fight evil forces in card-based battles and explore the world, where humans live alongside mythological creatures.

About This Game

A fusion of card-based RPGs and Adventure games, “Black Book” is a haunting tale of a young sorceress, who gave her life to serve the dark forces. Dive into the cold, yet alluring world of Slavic folktales – and uncover the secrets that hide in the darkness.

A young girl named Vasilisa, destined to become a witch, decides to throw her fate away and marry her beloved – but that dream is shattered when her betrothed dies under mysterious circumstances.

Aching for her lost love, Vasilisa seeks out the Black Book – a demonic artifact, said to be powerful enough to grant any wish to the one who uncovers all 7 of its seals. Join Vasilisa in her adventures across the rural countryside, as she solves the woes of common folk by confronting demons and performing exorcisms.

  • Uncover the seals of Black Book

    Unleash hellish spells on your enemies! Collect spell cards and new skills as you progress.

  • A Historic Adventure

    Solve riddles and complete side-quests as you learn more about life in the Slavic countryside.

  • Lead a Demonic Flock

    Send demons to do your bidding, but be careful – idle demons will torture you if you don’t find them something to do!

  • Myths and legends

    Explore a world based on Northern Slavic mythology. Learn from an in-game encyclopedia, created with the help of expert anthropologists – and find all folk tales hidden within the game!

https://store.steampowered.com/app/1138660/Black_Book/

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Steam Game: Aimbeast

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The ultimate training and warmup solution for FPS players: Aimbeast combines human-like AI and lot of useful gamemodes to make you better and destroy your enemies in the battlefield, are you ready to become an Aimbeast?

About This Game

The ultimate training and warmup solution for FPS players: Aimbeast combines human-like AI and lot of useful gamemodes to make you better and destroy your enemies in the battlefield, are you ready to become an Aimbeast?

SCENARIOS

You can explore and play a large amount of community and dev created scenarios, each scenario have a lot of options and can be customized in detail, when you upload a scenario on the workshop a leaderboard will be created and everyone will be able to play it.

ROUTINES

Create automated routines / playlists by combining your favourite scenarios. Every time you play a routine you will see an overview of your performance and you will be able to see from the progress tracker how much you are improving.

HUMAN-LIKE AI

Thanks to an advanced movement system bots can move and behave very naturally like a human, the movement system and every bot property and behavior is entirely customizable for every bot you create.

CUSTOMIZATION

Everything in the game is easily customizable from the options menu like: crosshairs, sounds, map textures, HUD, map shading, sky type, third person settings, etc..

LEADERBOARDS

Every scenario available in the game has a leaderboard so you can compete with other players and get an idea of your skill level and how much you are improving over time.

WORKSHOP

Workshop is fully supported in the game and players can share, search and download: maps, scenarios, routines, bots, weapons, sounds, themes, etc..

MAP EDITOR

Aimbeast offers the best and easiest tools for creating maps and scenarios thanks to a fast and easy to use map editor in which you can easily create, test your maps in real time and then share them on the workshop.

PROGRESS TRACKER

Thanks to one of the best progress trackers on the market. You can see a graph showing how much you are improving over time and you have a lot of filters at your disposal to see your statistics more in depth.

RANKING SYSTEM

On every verified scenario you can see your current rank which is calculated from your position in the leaderboard, you will also be able to see what score you need to achieve to get to the next rank.

Make sure to join our official discord to get in touch with us and give feedback.

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Steam Game: DCS: Flaming Cliffs 3

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About This Content

DCS: Flaming Cliffs 3 is the next evolution of the Flaming Cliffs series that operates with DCS World. FC3 features the F-15C, A-10A, Su-27, Su-33, MiG-29A, MiG-29S and Su-25. The FC3 aircraft provide an easy learning curve for new players and focuses on a broad range of aircraft rather than a detailed single aircraft. FC3 adds a number of new features and improvements to previous versions of the Flaming Cliffs series. FC3 is a module of DCS World, which makes it compatible with all other DCS World titles like A-10C, Black Shark 2, P-51D, Combined Arms, UH-1H Huey and Mi-8MTV2 Magnificent Eight.

New Key Features for the Flaming Cliffs Series

  • A DCS World module that is compatible with DCS titles.
  • Professional Flight Models (PFM) for the F-15C, Su-27, A-10A and Su-25. New PFM coming for the Su-33 and MiG-29!
  • New 6 degrees of freedom (6DOF) cockpits for all aircraft.
  • New and improved external models for all aircraft.
  • New campaigns and single missions.
  • Improved flight dynamics and sensors for air-to-air missiles.
  • Updated and improved HUDs and other cockpit systems.
  • Resource Manager that adds logistics control to missions.
  • Expanded theatre of operations map into eastern Georgia.
  • Countless other improvements in the areas of the mission editor, special effects, new models, improved terrain detail and AI.

F-15C Eagle

The F-15C has often been labeled as the greatest fighter aircraft in the world. Designed to counter the exaggerated capabilities of the Soviet MiG-25 “Foxbat”, the F-15C has been the backbone of U.S. air defense for three decades. The F-15C, equipped with improved avionics and weapons over the original F-15A, has scored over 100 air-to-air victories in the service of Israel, Saudi Arabia, and the U.S. without suffering any losses.

The F-15C rules the Beyond Visual Range arena (BVR). No slouch in a dogfight, the F-15C excels at finding targets, positively identifying them as hostile, and engaging them with AIM-120C AMRAAM missiles before the enemy can respond.

The F-15’s versatile pulse-Doppler radar system can look up at high-flying targets and down at low-flying targets without being confused by ground clutter. It can detect and track aircraft and small high-speed targets at distances beyond visual range down to close range, and at altitudes down to tree-top level. The radar feeds target information into the central computer for effective weapons delivery. For close-in dogfights, the radar automatically acquires enemy aircraft, and this information is projected on the head-up display.

A-10A Thunderbolt II

Designed as a Close Air Support (CAS) platform to counter the massive quantities of Soviet armor during the Cold War, the “Hog” is heavily armored and carries an impressive weapons load including the deadly GAU-8A 30mm anti-armor cannon. Efforts to retire the A-10 from active duty began gaining momentum in the late 1980s, but fell by the wayside after the aircraft’s stellar performance during the 1991 Gulf War.

The A-10 was intended to fly low, using the terrain to mask its presence from enemy SAMs. Low flying, however, places the aircraft in the heart of the AAA engagement zone. Therefore, the aircraft is heavily armored, including a “titanium bathtub” that surrounds the pilot. When the threat of SAMs has been reduced, the A-10 generally flies missions at medium altitudes, placing it safely out of the reach of AAA guns.

The sub-sonic A-10 can carry AIM-9 Sidewinders for self defense, but should avoid dogfighting. It carries an impressive air-to-ground weapons load, but lacks the power for a sustained fight against a dedicated air-to-air platform. When confronted by an enemy fighter, the Hog pilot should use the A-10’s impressive turn rate capability to point the nose (and the dreaded 30mm cannon) at the attacker. When the attacker overshoots, unload and extend until the attacker makes another pass, then use another maximum-rate turn to point the nose back at the adversary.

Su-27 and Su-33 Flanker

The Su-27 Flanker B and its variants are some of the most impressive and capable fighter aircraft in the world, designed to beat the vaunted F-15C. Born in the waning years of the Cold War, the Flanker did not have an easy life. The initial design suffered serious problems. Then, the breakup of the Soviet Union hindered its deployment, denying it the opportunity to prove itself as one of the world’s greatest aircraft.

The Su-27 is tailored for air-to-air combat, not air-to-ground. Armed with the R-27 (AA-10) Alamo series of missiles, the Flanker has an impressive beyond visual range (BVR) capability. Meanwhile, the helmet mounted sight and high off-boresight R-73 (AA-11) Archer heat-seeking missile, coupled with the Su-27’s high thrust and sustained turn capability, gives the aircraft a powerful edge in a knife fight. High-AoA maneuvering helps the pilot point his weapons at the enemy. Finally, its very large internal fuel capacity keeps it in the fight well after other fighters are running on fumes. It carries as many as ten air-to-air missiles, giving it an impressive “punch”.
Detractors criticize the Su-27’s avionics and cockpit layout, citing limited ability to track/engage multiple targets, high reliance on Ground Control Intercept (GCI) control, and high pilot workload. However, its passive Electro-Optical System (EOS) lets it find and engage targets without any radar emissions (which can warn the target). Debate continues whether high-AOA maneuvers (such as tail slides and the famed “Cobra”) are useful as combat tactics or merely impressive air show stunts.
Su-27 pilots should keep in mind that although the Flanker has a very large internal fuel capacity, hence the lack of external fuel tanks, a fully fueled Flanker can be a very poor performer in a dogfight.

Originally named the Su-27K, this cousin of the Su-27 was specifically designed to operate from Soviet aircraft carriers. Equipped with canards for improved take off and landing performance, the first Su-27K made its maiden flight in 1985. The tail cone was shortened to reduce the risk of tail strike during high-AoA carrier landings, but this also reduced the space available for defensive countermeasures (including chaff and flare dispensers). The Su-33 uses the same radar as the Su-27 and, to a large extent, the same cockpit as well. Neither the Su-33 nor Su-27 has air-to-surface radar modes.

Su-25 Frogfoot

The Su-25 Frogfoot bears little resemblance to the U.S. A-10A, but it was designed for a very similar Close Air Support (CAS) ground-attack mission. The Su-25 was built to operate near the forward edge of battle area (FEBA) from rough, “unimproved” airstrips, and can carry a loadout with tools, spare parts, auxiliary power supply, a pump for manual refueling and other “self deployment” supplies. It carries a wide variety of weapons for missions including anti-personnel, runway denial, and tank killing.

The fortified cockpit and armored canopy help protect the pilot from anti-aircraft artillery (AAA) and small arms fire while engaging targets at low altitude. Ingressing at low level, the Su-25 hunts down targets, pops up, delivers its weapons, and dives back behind terrain. The Su-25 may arguably be the most power ground-attack aircraft in Eastern inventories.

The Su-25 is not intended for dogfighting though. Its primary defense against patrolling fighters is simple avoidance. When engaged, the Su-25 should operate at extremely low altitude, which hampers enemy fighters’ ability to engage it. Using terrain as available, the pilot should turn to face oncoming threats or extend away from the fight if given the opportunity.

MiG-29A and MiG-29S Fulcrum

Western observers often conclude, inaccurately, that the Su-27 and MiG-29 were born of a single design program, which copied the U.S. Navy’s F/A-18, no less. Indeed, the Su-27 and MiG-29 look quite similar and some observers cannot readily tell the two aircraft apart, despite the MiG-29 being substantially smaller than the Su-27. Both the Su-27 and MiG-29 design teams reportedly worked with common research data and drew common design conclusions. The MiG-29 has been much more widely exported than the Su-27, serving in many former Warsaw Pact air forces, several of which have since joined NATO (bringing their Soviet-made MiG-29s with them).
The MiG-29 originally shared most of its avionics suite with the Su-27 (including the radar, the Electro-Optical System (EOS), and the helmet-mounted sight), but was designed as a short-ranged fighter, not as an interceptor. The EOS lets the Fulcrum search for, track, and engage targets without emitting telltale radar signals. Being smaller, it doesn’t carry as many missiles as the Su-27, but its high-AoA maneuverability coupled with the R-73 (AA-11) Archer high off-boresight, heat-seeking missile and helmet mounted sight makes the MiG-29 a deadly dogfighter. The slow-speed turning fight is the MiG-29’s preferred arena where it can use its high-AoA capability to point its weapons at a floundering target. The newer MiG-29S includes onboard electronic countermeasures, a greater fuel load, and the ability to carry the medium-ranged R-77 (AA-12) Adder missile.

As with the Su-27, critics cite weak avionics and poor cockpit design as weaknesses of the MiG-29. The later MiG-29S (Fulcrum C), though, incorporated numerous improvements including better defensive countermeasures and increased fuel capacity. The MiG-29 reportedly requires a significant amount of maintenance, especially the engines. German MiG-29s (inherited from the East when Germany was re-unified) have had their engine performance “tuned down” to somewhat lengthen engine lifespan. Obtaining spare parts continues to be a concern for former Warsaw Pact nations.

Russian forces in DCS World employ the MiG-29A and MiG-29S, while German forces operate only the MiG-29A.

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Steam Game: DCS: A-10C Warthog

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About This Content

DCS: A-10C Warthog is a PC simulation of the U.S. premier Close Air Support attack aircraft. This is the second aircraft in the DCS series, following DCS: Black Shark, and raises the bar even higher in the DCS series. Warthog brings the most realistic PC simulation of a modern fixed wing combat aircraft in regards to flight dynamics, avionics, sensors, and weapon systems. You also have the option to play Warthog in “Game” mode for a casual game experience. Fly missions in the Caucuses region of the Black Sea against and with a wide array of air, land and sea forces with new and improved intelligence. Create your own missions and campaigns with the included Mission and Campaign Editors, and fly with and against friends online using the included online game browser.

Key features:

  • Fly the A-10C “Warthog” in either realistic or game modes.
  • Fly missions in either Georgia and Russia.
  • Interactive training missions shallow the learning curve dramatically.
  • Rich campaigns and single missions included.
  • Multiplayer cooperative and head-to-head.
  • Feature-rich Mission and Campaign editors allow user created content.
  • The most realistic flight dynamics ever done for a PC simulation.
  • Huge array of land, air and sea units to flight along and against.
  • Ability to command ground forces during missions.
  • Fully interactive Forward Air Controller (FAC) that helps you find targets.
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Steam Game: Evil Cult

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This is a strategy board game of Lovecraftian macabre. You play as the leader of one of four cults trying to summon the Elder God you worship or to eliminate the other three cults’ influence on the world.

About This Game

Evil Cult is a turn-based strategy game about various sinister cults all vying for world domination. Whether through completing the Final Ritual or eliminating all opponents, the victory will not be easy. Managing a cult is a tricky job, you see. Pesky investigators, multiple offspring sects, bloodthirsty opponent cults, these are all threats that have to be dealt with or successfully evaded. And all that has to be done below the radar of the human society.

This version of the game was upgraded with a modern UI look and interface. However, the classic minimalistic black design is fully supported, too. Various long-standing bugs in the classic version were fixed and all gameplay features were backported to coincide with the 10th anniversary of the release of the first public version.

Features include:

  • Multiplayer – Shared screen multiplayer is available. Join your friends or play against them.
  • Custom Game – Tired of playing the base game? Start a fully custom one. Each of the gameplay variables is open for tweaking around in this mode.
  • Four hours of music – An incredible electronica soundtrack by Jeremy Rice of Curious Inversions and Introspective fame, known by the fans of the original game.
  • Classic Mode – Full classic mode graphics and UI included. Relive the nostalgia.
  • Investigators – These irritating investigators never cease to vex the cults, bringing the additional challenge.
  • Sects Management – Using manual micromanagement or an AI advisor, these, erm, devoted groups of unsuspecting people will help you reach your nefarious goals.
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Steam Game: DCS: AV-8B Night Attack V/STOL

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About This Content

The AV-8B project was born in the early 1970’s as an effort to address the operational inadequacies of the AV-8A first generation Harrier, aimed to dramatically improve the capabilities and performance of the early AV-8A’s. The AV-8B made its maiden flight in November 1981 and entered service with the United States Marine Corps in January 1985. It later evolved into the AV-8B N/A (Night Attack) and AV-8B Harrier II Plus.

First flight of a modified AV-8B in the night attack configuration was on June 26th, 1987. Deliveries to the USMC began in September of 1989 to VMA-214 at Yuma, Arizona. Follow-up units based out of Yuma received their Night Attack AV-8Bs by the end of 1992.The AV-8B N/A variant (originally known as the AV-8D) had its first operational development in 1984 and included use of the NAVFLIR (Navigation Forward-Looking Infrared camera, consisting of a GEC-Marconi FLIR system mounted in the nose) for night operations. Additionally, GEC Cat’s Eyes night vision goggles were provided to the pilot as well as a revised cockpit with color MFDs, a wider field-of-view HUD display, a color CRT digital moving map, and a complete “heads-down” operation capability. The AV-8B N/A also sports four Tracor ALE-39 countermeasures dispensers along the top of the rear fuselage, in addition to two ALE-39 dispensers along the lower rear of the fuselage. The AV-8B N/A also fields an updated version of the Rolls-Royce Pegasus 11-61 (F402-RR-408) vectored-thrust turbofan engine.

The subject of this study level simulation is the AV-8B N/A Bu No’s 163853 and up which are the latest variant of this very capable AV-8B version.

Key Features of DCS: AV-8B N/A VTOL by RAZBAM include:

  • Advanced Flight Model that provides realistic performance and flight characteristics of a Vertical Takeoff and Landing (VTOL) aircraft
  • Highly detailed external 3D model and textures with animations
  • Highly detailed and accurate 6 DOF cockpit with high resolution textures, specular and bump mapping, and mouse-interactive controls
  • Highly realistic modelling of the aircraft systems including electrical, fuel, hydraulics, lighting, engine and navigation that includes:
  • Digital Engine Control System (DECS)
  • Automatic Fuel System
  • Air Refueling System
  • Electrical Power System
  • External Lighting
  • Internal Lighting
  • Hydraulic Power Supply System
  • Flight Control System (FCS)
  • Head-Up Display (HUD)
  • Up-front Control (UFC)
  • Option Display Unit (ODU)
  • Multipurpose Color Displays (MPCD)
  • VREST Computer (for jet-borne flight)
  • Air Data Computer (ADC)
  • Environmental Control System (ECS)
  • On-Board Oxygen Generating System (OBOGS)
  • Realistic weapons, sensor, and defensive systems include:
  • Air-to-Air and Air-to-Ground GAU-12 Equalizer 25 mm (0.984 in) 5-barreled Rotary cannon pod
  • 6 under-wing pylon stations holding up to 9,200 lb (4,200 kg) of payload which include:
  • AIM-9 Sidewinder or similar-sized infrared-guided missiles
  • AGM-65 Maverick Air-to-Surface missiles
  • Mark 80 series of unguided bombs (including 3 kg [6.6 lb] and 14 kg [31 lb] practice bombs)
  • Paveway series of Laser-Guided Bombs (LGBs)
  • Joint Direct Attack Munitions (GBU-38, GBU-32, and GBU-54)
  • Mark 20 Cluster Bomb Units (CBUs)
  • AN/AAQ-28V LITENING targeting pod
  • ALQ-164 ECM Pod
  • Several skins
  • Detailed Operational Manual and Pocket guide
  • Instant Action, Single, and Training Missions
  • Detailed representation of the USS Tarawa (LHA-1), lead ship of her class.

Further additions coming:

  • Moving map
  • GPS-guided weapons
  • Fully functional inertial navigation system
  • Additional targeting pod features
  • Auto pilot modes
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Steam Game: DCS: F-16C Viper

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About This Content

The F-16C is a single seat, single engine multirole fighter that was developed in the 1970s. More than 4,500 units were manufactured and are operated today by 26 countries where the aircraft performs numerous missions that include air superiority, close air support, precision bombing, air defense suppression, reconnaissance and more. Few other aircraft can match its versatility, maneuverability, firepower, and huge production numbers.

Nicknamed the Viper by its pilots, the F-16 was designed with a reclined seating position for high G tolerance and a single-piece bubble canopy for exceptional visibility and comfort. Its lightweight and powerful F-110-GE-129 engine provides a greater than 1:1 thrust ratio. Housed in the nose of the Viper is a multifunction APG-68(V)5 radar. The aircraft can also be equipped with multiple sensors such as the Litening targeting pod and HARM Targeting System (HTS).

The Viper is armed for air-to-air combat with Sidewinders, AMRAAMs, and an internal 20mm 6-barrel Gatling gun. It can also be loaded with a wide range of air-to-ground weapons that include general purpose bombs, rockets, canister munitions, Mavericks, laser- and GPS-guided bombs, and more. The F-16 provides endless gameplay in DCS World!

Core-Features of DCS: F-16C Viper

  • Professional Flight Model (PFM) and authentic fly-by-wire Flight Control System (FCS).
  • The most realistic model of the F-16C imaginable, down to each bolt and flake of paint, animated controls surfaces, lights, damage model, and landing gear.
  • Detailed simulation of the Viper’s many sub-systems like engines, fuel, electrical, hydraulic, radios, lighting, emergency, and many, many more. Although features like “auto start” are available, the sense of accomplishment cannot be overstated while learning to operate this state-of-the-art machine.
  • Dozens of air-to-air and air-to-ground weapons and sensors. From simple rockets to high-tech GPS and laser-guided bombs, experience what only F-16C pilots have experienced ‘til now.
  • A highly realistic and exhaustively researched cockpit that is mouse interactive with 6-degrees of freedom. Interact with the cockpit by pressing buttons and moving switches. You will feel like part of the aircraft with our Advanced Systems Modeling (ASM).
  • Authentic F-16C sounds.
  • Virtual Reality support. Take advantage of the latest VR technologies to immerse yourself in the simulation. Other than the G’s, you will feel like you are there!
  • Multiple liveries for the United States Air Force and Air National Guard, Air Force, Turkey, Greece, Israel, and others.

At Release Features:

  • Color Multifunction Display (CMFD) symbology, Horizontal Situation Display (HSD) format, and Head-up Display (HUD) symbology
  • Digitally TACAN and Electronic Horizontal Situation Indicator (EHSI)
  • RWS, SAM, TWS and ACM A/A radar modes
  • BDU-33, BDU-50LD/HD, Mk-82LDGP, Mk-82AIR, Mk-84LDGP, CBU-87 CEM, and CBU-97 SFW unguided bombs
  • 2.75” rockets LAU-68 and LAU-131
  • Joint Helmet Mounted Cueing System (JHMCS)
  • AIM-9L/M/P/X Sidewinder
  • AIM-120B/C AMRAAM
  • M61A1 20mm cannon

Post-Release Features:

  • Multifunctional Information Distribution System (MIDS)
  • Link 16 Data Link
  • A/G radar modes
  • AGM-65D/G/H/K Maverick
  • AGM-88C HARM
  • AN/ASQ-213 HARM Targeting System (HTS)
  • AN/AAQ-28(V) LITENING targeting pod
  • GBU-10, GBU-12, GBU-24A/B laser-guided bombs
  • BRU-57/A Smart Rack
  • CBU-103 CEM and CBU-105 SFW Inertially Aided Munitions (IAM)
  • GBU-31/A and GBU-38/B JDAM
  • AGM-154A and AGM-154B JSOW
  • Integration of the JHMCS with the HARM Targeting System (HTS), Link 16, and AIFF
  • ALE-50 towed decoy
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